Soon another pilot Freeze Moon joined. At the end of 1994, Tri-Edge became a full-sized team inviting Lock On as the fourth member. Tri-Edge took part in a Tokyo vs. Yokohama team league event and got the second place in Tokyo. Though the event was without heat, Tri-Edge showed its potential.
When the Virtual World Cup '95 started, Tri-Edge needed to find a pilot because Lock On left the team. LOGIC1 and Freeze Moon found =M= as a skillful individual around Dr. Jeekhan's. Until then, he didn't involved in team missions very much. After playing several missions as a test pilot for Tri-Edge, he finally found team missions are interesting and challenging in a different way than individuals. He said: "I wouldn't start playing team missions in other team than Tri-Edge." The four teammates established the basic concept of Tri-Edge: "BattleTech is much more than just targeting."
Tri-Edge lost the one important mission in VWC '95: the tournament at local finals. The primary mistake was choosing an eccentric strategy without testing it well. Members also realized that they unnecessarily held back from blaming each other. This became a new starting point for Tri-Edge: "Do not judge by just thinking. Try at least once."
Tri-Edge started enlightening no-return team missions in July 1995. It started practice party weekly. Inviting rookies to team missions, members worked as good teachers. Among the students, BattleTech teams "KAGE BANE" and "Hellow-kun" were formed and now become threatening Tri-Edge in VWC '96.
In VWC'96, Tri-Edge proceeded to local finals by defeating the last year's World Champion "Knight Fork" at the tie-breaker. However, it used up two of four L5's. In the semi-final, Tri-Edge had to fight with only two L5's against Shikitai's four L5's. It sent out two T1's to fill blank positions, but T1's didn't have enough armor. Tri-Edge lost to Shikitai.